






The character that I was going to play in a local DnD campaign was a satyr fighter that had previously been an airship pirate. So what I had to think about was what would be different about them from other satyrs within the world that the campaign was set in.



Half way through the design, I thought - as a reason to her having a high strength build - what if she had multiple sets of arms? Which then set the question of how would she be able to balance properly? To this, I gave her a much longer tail that would give her a more stable centre of gravity.
So now, it was onto designing her outfit and appearance.

This was a character made for a oneshot turned campaign, one that I proposed to the DM as a joke but then turned into a real idea where the character would act as a minion for the BBEG.

Vlad was a character that was created on a whim that linked to a project that I was unable to complete.

Unlike the other character designs, this one - Raylan - was initially designed in a co-op run of Baldur’s Gate 3 and because I enjoyed the run and the characters, I created a design for him that would fit into a DnD game. Quite a few details were changed or removed altogether, but the main aspects of him had very minor changes.

Starting off as a piece of concept art, JabberJay developed into a character that I would have eventually played for a tabletop game called Cyberpunk Red.



Hello! I’m Megan - more commonly known as Amni - and I’m a freelance artist and currently trying to complete my HND in animation.You might not see me all that often as I’m not in the habit of using social media outside of Discord - in other words, I’m “dead” 90% of the time.This site will always be a work in progress, so if theres information missing or empty/repeating image boxes, please make sure to keep that in mind.
We were given an audio clip that we had to create a short animation for and then upload to YouTube.
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